Latest changes to the full & shareware
version:
Version 4.08 - 27.5.2007:
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Wenn Spielstaende transferiert worden sind, konnte es
passieren, dass WinBrick beim Laden eines derartigen Levels abgestuerzt
ist.
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16:9 Aufloesungen koennen nun ausgewaehlt werden, bis
zu 1920x1080
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Das Menue des Erst Starts ist vereinfacht worden
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Vista Kompatibilitaet
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Und ein paar mehr kleine Bug Fixes
Version 4.07.2 - 1.1.2004:
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Crashes after long playtime in Windows XP fixed.
Version 4.07.1 - 19.04.2003:
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Fixed problem with Levelgenerator to mess up sceneries on extensive "Copy
level" Usage.
-
Fixed problem of incorrect glue racket behaviour when hitting a ball eater.
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Up to 8 shields can now be collected
When the automatic bonus is catched, the user can still use the buttons
to control bonis.
Version 4.06.2 - 28.10.2001:
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Fixed problem with WindowsFX OS extension.
-
Fixed problem with loss of saved games (we have seen only one customer
with exactly this problem).
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Fixed title bar redraw problem with WindowsXP.
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Italiano language added.
Version 4.06 - 16.9.2001:
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Up to 9 lives could be aquired in the shop now.
-
After entering the network mode, the game was changing the number of
players in the game
-
Average score could be negative after a long while playing the game
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When entering auto mode, the auto enhancer is automatically started now
-
Task switching (Alt+tab - fore and back) while in Shop mode is now working
correct.
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Alt+Tab does stop draining of water now correctly!
-
Saved games were only workable until the 4096th level (who ever has expected
someone come so far??)
Version 4.05.2 - 17.5.2001:
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The theme dialog was accidently removed.
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Backgrounds could be "endless" stretched.
-
Full version: The Basic WinBrick96 scenery has integrated into the program
because of many customer complains about the missing WinBrick96 level.
-
The flags, which have been added to WinBrick2000 (with version 3.10) can
be deactivated for the WinBrick2000 level package. This was done by a customer
request. In other levels the flags are still present, because they are
needed as tactical elements to complete levels.
Version 4.05.1 - 17.4.2001:
-
When a moving brick was released, strange things could happen to the racket
in network and multi player games.
-
When the second or fourth player had a small icon, it was displayed wrong.
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3D full version: the 3D levels have disappeared. Ouch.
Version 4.05 - 1.04.2001:
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3D scenery marker added
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The network games can now be played in fullscreen mode. All players have
to select fullscreen, and the desired resolution. The game resolution is
the lowest common resolution found in that session.
-
New register online button added.
-
Added new 32 bit texture option
-
Added new 32 Bit fullscreen rendering option
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Fixes in multiplayer / network games:
-
The start of a moving brick could cause a racket to disappear under special
circumstances.
-
A "dead racket" was able to "fire collected bonis"
-
The rotation around the playfield of a "dead player" was able to remove
the player entirely from the current round.
-
It does work now also over network, if an alternative window manager is
installed on at least one comuter.
-
The game does now also work if an alternative window manager is installed.
-
The entering of a new level (with a specific window resolution) could lead
into loosing all spare lifes.
-
Interrupting the "end of level" screen can now be resumed without loosing
a life.
-
Bug with scene "Andy" fixed
-
The problem with loading and saving of games with multiple users is fixed.
-
Problem with nVidia Detonator 11 drivers + DirectX8 fixed.
Version 4.04:
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Special beta tester version
Version 4.03a - 30.12.2000:
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The second mouse option does work now also on WindowsNT and Windows2000!
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Com3 & Com 4 are now supported for the second mouse.
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The second mouse supports now also the middle mouse button. The scratch-wheel
can now be used to turn the playfield.
-
Ball collectors were able to eliminate all balls under certain conditions.
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The demo mode was not operational
Version 4.03 05.12.2000:
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Each player gets now his own viewport! It is showed after the player joins
the game.
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Network games can now be played with more than one local player.
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Bug on HiScore input (special character) fixed
-
On fast systems: "Aborting operation" message fixed.
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Life count is now proper updated among network players
Version 4.02 19.11.2000:
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Added several new features to the level editor
-
Fixed a drwaing issue with transparent surfaces
-
New 3D levels!
Version 4.01 29.10.2000:
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First official build
-
Added several idle movements of the scene
-
Fixed some minor problems
-
Messages for
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WindowsNT4
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Missing DDRAW
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Renderstage errors
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Help is now complete
-
Gamma correction added